Phases of a turn

Start of turn

 * One soul slot is added to the first players maximum soul slots.
 * Start of turn abilities are triggered.
 * Quick-play zone.

Draw

 * Draw phase abilities are triggered.
 * The first player draws a card.
 * Quick-play zone.

Preparation

 * Preparation phase abilities are triggered.
 * Quick-play zone.

Main phase 1

 * Main phase abilities are triggered.
 * Slow-play zone for the first player.
 * Quick-play zone.

Battle phase

 * Declare attack.
 * Quick-play zone.
 * Battle calculation.
 * Quick-play zone.

Main phase 2

 * Main phase abilities are triggered.
 * Slow-play zone for the first player.
 * Quick-play zone.

End phase
Note: The first player is the player whose turn it is.
 * End of turn abilities are triggered.
 * Players discard down to the maximum hand size of 7.