Grouping

Grouping Entities
Groups in NEA consist of 2 Entities, and no more. You can have as many groups as you wish.

Entities in the same group act as if they are a single Entity - they attack as one and defend as one. The groups total Attack/Defense/Spirit is the combined amount each Entity in the group has.

Group can be assembled or dissembled only in your own slow-play zone, and each Entity may either join or leave a group each turn. This mean Entities cannot move from one group to another in the same turn, they must disband first.

To create a group, wait until one of your slow-play zones (your main phase), and then select which two Entities will be grouped. You move one of the Entities so that they are slightly overlapped. Repeat this step as many times as you wish, with Entities that have not already joined or left a group this turn.

Either player is allowed to ask the opponent how their groups are ordered, and they must be answered truthfully - with clarification being made if it is needed.

If a group would be destroyed by battle, destroy both Entities in the group. The effects of the Entities will still trigger if they would, and the owner of the Entities will still get back the same amount of soul slots.

''Note: A group counts as 2 Entities when sacrificing for Sacrifice cards. They do not count as 1.''